When using the Cocos2D project wizard to create a Cocos2D Mac project, the default window size is usually too small. To resize it to your needs: 1) Find the .lproj file in your Resources folder (eg. English.lproj) 2) Edit your MainMenu.xib 3) Drag the main window size to your desired...Read more
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So you’re all set to port your fancy new Cocos2D game to the Mac App Store, but ccTouchesBegan is no longer defined! No worries, you effectively have to replace all touch methods with mouse equivalents: - ccTouchesBegan is now ccMouseDown - self.isTouchEnabled is now self.isMouseEnabled - check mouse click position...Read more
Lithia Studios is proud to announce the release of our first game for the Apple App Store – Photo Frenzy HD! Thanks to everyone for the great reception for our game, and we look forward to more great games in the future!...Read more
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